Contact: Caroline Perry
cperry@seas.harvard.edu
617-496-1351
Harvard University
Caption: A new software tool translates animated character skins into action figures that can be produced on a 3-D printer. The software uses a series of optimization techniques to generate the best possible model, incorporating both hinges and ball-and-socket joints. It also builds some friction into these surfaces so that the printed figure will be able to hold its poses.
Credit: Photo courtesy of Moritz Bacher
Usage Restrictions: None
Related news release: Adding a '3D print' button to animation software