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Caption: Social scientists and computer scientists meet at the intersection of virtual worlds. These virtual worlds, such as Second Life and World of Warcraft, provide new methods to study political science, sociology and economics. This image relates to article that appeared in the July 27, 2007, issue of the journal Science, published by AAAS. The study, by Dr. William Bainbridge and colleagues of the National Science Foundation in Arlington, VA, was titled "The Scientific Research Potential of Virtual Worlds."
Credit: Photo provided by George Joch, Argonne National Laboratory, via Science-AAAS.
Usage Restrictions: Please cite the owner of the image when publishing. This image may be freely used by reporters as part of news coverage, with proper attribution. Non-reporters must contact Science for permission.