How player behavior in the massive multiplayer online game EVE Online may reflect real world country context (IMAGE)
Caption
In-game country profiles are generated by combining several measures of in-game socioeconomic behavior of players. Upon clustering the countries in groups with highly similar profile, one finds clusters that reflect real-world geography.
Credit
Belaza et al, PLOS ONE, 2020
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CC BY 4.0 - Redistribution allowed with credit
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