Serious Video Games May Help Increase Fruit and Vegetable Intake (AUDIO)
Caption
Creating implementation intentions within the goal-setting process in Squires Quest! II increased vegetable consumption at dinner and fruit consumption at breakfast, lunch, and snacks among fourth and fifth graders, according to a new study published in the Journal of Nutrition Education and Behavior.
Credit
<I>Journal of Nutrition Education and Behavior</I>
Usage Restrictions
None
License
Licensed content