Gaze Contingent Rendering in Immersive Virtual Reality; Twenty-Five Degree Colored Region (IMAGE)
Caption
Gaze contingent rendering in immersive virtual reality. Observers wore a virtual reality headset equipped with real-time binocular eye trackers. As observers explored a scene, areas of the visual environment were desaturated so that only the area where they were looking was in the color. Participants were often unaware when up to 95 percent of their visual field was desaturated during this naturalistic viewing experience.
Credit
Rendering by Caroline Robertson.
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