News Release

CMU researchers create touchpads with a can of spray paint

Low-cost touch sensing added to objects of almost any shape

Peer-Reviewed Publication

Carnegie Mellon University

Adding Touch Interaction to Irregular Surfaces

image: Researchers at Carnegie Mellon University's Human-Computer Interaction Institute have developed a low-cost method of turning a wide variety of surfaces into touchpads, such as this steering wheel view more 

Credit: Future Interfaces Group

Touch sensing is most common on small, flat surfaces such as smartphone or tablet screens. Researchers at Carnegie Mellon University, however, can turn surfaces of a wide variety of shapes and sizes into touchpads using tools as simple as a can of spray paint.

Walls, furniture, steering wheels, toys and even Jell-O can be turned into touch sensors with the technology, dubbed Electrick.

The "trick" is to apply electrically conductive coatings or materials to objects or surfaces, or to craft objects using conductive materials. By attaching a series of electrodes to the conductive materials, researchers showed they could use a well-known technique called electric field tomography to sense the position of a finger touch.

"For the first time, we've been able to take a can of spray paint and put a touch screen on almost anything," said Chris Harrison, assistant professor in the Human-Computer Interaction Institute (HCII) and head of the Future Interfaces Group. The group will present Electrick at CHI 2017, the Conference on Human Factors in Computing Systems, this week in Denver.

Until now, large touch surfaces have been expensive and irregularly shaped, or flexible touch surfaces have been largely available only in research labs. Some methods have relied on computer vision, which can be disrupted if a camera's view of a surface is blocked. The presence of cameras also raises privacy concerns.

With Electrick, conductive touch surfaces can be created by applying conductive paints, bulk plastics or carbon-loaded films, such as Desco's Velostat, among other materials.

HCII Ph.D. student Yang Zhang said Electrick is both accessible to hobbyists and compatible with common manufacturing methods, such as spray coating, vacuum forming and casting/molding, as well as 3D printing.

Like many touchscreens, Electrick relies on the shunting effect -- when a finger touches the touchpad, it shunts a bit of electric current to ground. By attaching multiple electrodes to the periphery of an object or conductive coating, Zhang and his colleagues showed they could localize where and when such shunting occurs. They did this by using electric field tomography -- sequentially running small amounts of current through the electrodes in pairs and noting any voltage differences.

The tradeoff, in comparison to other touch input devices, is accuracy. Even so, Electrick can detect the location of a finger touch to an accuracy of one centimeter, which is sufficient for using the touch surface as a button, slider or other control, Zhang said.

Zhang, Harrison and Gierad Laput, another HCII Ph.D. student, used Electrick to add touch sensing to surfaces as large as a 4-by-8-foot sheet of drywall, as well as objects as varied as a steering wheel, the surface of a guitar and a Jell-O mold of a brain. Even Play-Doh can be made interactive with Electrick.

The technology was used to make an interactive smartphone case -- opening applications such as a camera based on how the user holds the phone -- and a game controller that can change the position and combinations of buttons and sliders based on the game being played or the player's preferences.

Zhang said the Electrick surfaces proved durable. Adding a protective coating atop the conductive paints and sheeting also is possible.

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The David and Lucile Packard Foundation supported this research. More information, including photos and a video, are available on the project web site.

About Carnegie Mellon University:

Carnegie Mellon is a private, internationally ranked research university with programs in areas ranging from science, technology and business, to public policy, the humanities and the arts. More than 13,000 students in the university's seven schools and colleges benefit from a small student-to-faculty ratio and an education characterized by its focus on creating and implementing solutions for real problems, interdisciplinary collaboration and innovation.


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