Animation technique simulates the motion of squishy objects
Reports and Proceedings
Updates every hour. Last Updated: 16-Aug-2025 00:11 ET (16-Aug-2025 04:11 GMT/UTC)
MIT researchers developed a computationally efficient method that could enable artists to design realistic simulations of elastic objects, like bouncy or squishy characters, for animated movies or video games.
Fraunhofer IAF’s unique quantum computing infrastructure operates the latest quantum accelerator by Quantum Brilliance. It is Europe’s first compact quantum accelerator based on nitrogen-vacancy (NV) centers in diamond. With its compact size and robust integration without cryogenics, the second-generation Quantum Development Kit (QB-QDK2.0) enables hybrid quantum-classical computing. The system will be made available to partners across science and industry to explore its capabilities and advance real-world quantum applications.
A new system enables a robot to “think ahead” and consider thousands of potential motion plans simultaneously, allowing the robot to solve a multistep problem in a few seconds.
Using an algorithm they call the Krakencoder, researchers at Weill Cornell Medicine are a step closer to unraveling how the brain’s wiring supports the way we think and act. The study, published June 5 in Nature Methods, used imaging data from the Human Connectome Project to align neural activity with its underlying circuitry.
A bi-objective model applies Data Envelopment Analysis to educational indicators, helping identify realistic, gender-balanced improvement targets.
ACM, the Association for Computing Machinery, today announced that Ashish Sharma is the recipient of the ACM Doctoral Dissertation Award for his dissertation “Human-AI Collaboration to Support Mental Health and Well Being,” toward a PhD earned at the University of Washington. Sharma is a Senior Applied Scientist at the Microsoft Office of Applied Research.